Lost in Space: A look at Axiom Verge

I missed out on Axiom Verge first time round. Its release in April 2015 coincided with me purchasing a PlayStation 4, but the PS Vita version (the version I was holding out for) would not see daylight for another year. The game was obviously wearing its heart on its sleeve: the mechanics and level design … Continue reading Lost in Space: A look at Axiom Verge